If you work on a Mac OS X 10.9 Mavericks or later, you will run into the problem of Eclipse refusing to interactively debug problems that otherwise build and run fine: An attempt to start a debugging session by selecting Run
Debug from the menu will result in Eclipse complaining that an Error with command: gdb --version
has occurred.
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- GDB can run on most popular UNIX and Microsoft Windows variants, as well as on Mac OS X. What Languages does GDB Support? GDB supports the following languages (in alphabetical order): Ada; Assembly; C; C; D; Fortran; Go; Objective-C; OpenCL; Modula-2; Pascal; Rust; GDB version 9.2 Version 9.2 of GDB, the GNU Debugger, is now available for.
- Attaching CUDA-GDB to a running CUDA process 1. Gdb mac software, free downloads and reviews at WinSite. I want to get the source code of a small command line tool using objdump on Mac OS X.
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1) Install Eclipse. A) Head on over to the Eclipse downloads page and pick up the the 64-bit CDT IDE for Mac. (hint: it’s this one here ). Download and “install” it by putting the unarchived folder wherever you want. 2) Launch Eclipse. A) Launch Eclipse by double-clicking the “eclipse” app in the “eclipse” folder. MacOS Catalina 10.15.7 Supplemental Update 2. MacOS Catalina 10.15.7 supplemental update addresses an issue that may prevent the battery from charging in some 2016 and 2017 MacBook Pro models. That being said, it bothers me that by default I cannot run gdb on OS X El Capitan. In this post, I will show how to enable gdb on OS X El Capitan. The credit goes to here. First, you will need to install gdb. I would use brew. In case you don't have brew installed on the system, follow the instructions here. $ brew install gdb. Since OS X Mavericks 10.9, Xcode 5 no longer installs gdb by default and not globally. GDB: The GNU Project Debugger GDB Maintainers contributing current git documentation mailing lists Download GDB. Using GDB on Mac OS X INSTALLATION: if not installed already, install brew; if you have brew already on your system, you might want to update the. GDB Installation on Mac OS X. If you work on a Mac OS X 10.9 Mavericks or later, you will run into the problem of Eclipse refusing to interactively debug problems that otherwise build and run fine: An attempt to start a debugging session by selecting Run Debug.
For example, the gcc under Mac OS also supports -Os and -Oz to allow optimization for code size. For other optimization/debug options, you may use man gcc; under any UNIX-like system. Gcc is a debugger by GNU project. Gdb can step through your source code line.
The problem is caused by Apple switching away from GDB, the GNU debugger, to LLDB, the LLVM debugger, in their Xcode toolchain (along with the transition from GCC to Clang). Unfortunately, Eclipse is not capable of communicating with any debugger other than GDB (yet). Here is a step-by-step guide for installing and configuring GDB.
Installing GDB
As with GCC, the easiest way to install GDB is through Homebrew. In a Terminal window, run the command brew install gdb
, and wait for it to complete. (As usual, it may ask for your password.)
Now, we need to code-sign the GDB executable, so it will be allowed to control other processes, as necessary for a debugger. For that, we will first create a new certificate in Keychain.
Creating a Certificate
Open the Keychain Access application (can be found in Applications/Utilities directory or through Spotlight). Select Certificate Assistant
Create a Certificate in the application menu (Keychain Access). An assistant window will appear for guiding you through the process.
- First, you will be asked for the name and type of the certificate. You may choose the name arbitrarily, but to simplify its future use in command line, prefer names without spaces or other fancy characters, e.g.,
gdbcert
. - Make sure that Identity Type is set to Self Signed Root, change Certificate Type to Code Signing, check the Let me override defaults checkbox, and click Continue. Click Continue again in the popup prompt warning about the certificate being self-signed.
- On the next page, leave Security Number to be 1, and set Validity Period to a large enough number of days to cover the duration of the class or more, say, 365. (Certificates cannot last forever; the maximum validity period is 20 years.)
- Then click Continue once again, and keep doing so to skip the next six screens until you see the one entitled Specify a Location For The Certificate. For the only property, Keychain, choose System from the drop-down list. Lastly, click Create, type in your password, if prompted, and click Done.
- Back in the main window, choose the System keychain in the sidebar on the left, and select the newly created certificate from the list. Open the context menu and select Get Info. In the information window that will appear, expand the Trust section and set the Code Signing property to Always Trust. Close this window (you may be asked for your password), and quit Keychain Access.
Signing GDB
Our new certificate is now ready to be used. In order to make it immediately available for signing, we need to restart the Taskgate access-control service. You can use Activity Monitor to do this (also found in Applications/Utilities). Open it and filter the list of processes by typing taskgated
in the search field in the toolbar. (If you cannot find it, make sure the menu item View
All Processes is checked.)
There should be exactly one process left in the list. Highlight it, then select View
Quit Process from the menu, and click Quit in the popup prompt. The Taskgate process will be terminated and, consequently, should disappear from the list. In a few seconds, it will be restarted by the system and should reappear in the list. Please wait for this to happen (it may take up to a minute or two, at worst).
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Finally, in a Terminal window, run codesign -s gdbcert /usr/local/bin/gdb
(if you named your certificate differently, replace gdbcert
with its name here). Once again, you will be prompted for you username and password. If the command does not produce any output, then GDB is successfully signed.
Configuring Eclipse
The only thing left to do is to point Eclipse to the GDB executable. Open Eclipse
Preferences from the main menu (not to be confused with Project Preferences). In the tree of options listed in the sidebar, navigate to C/C++
Debug
GDB, and set the GDB debugger field to /usr/local/bin/gdb
.
If there is no GDB section in the C/C++
Debug subtree, close the preferences window, and try to first start a debugging session for any project that you can already run without problems. You can do it by either clicking the Debug button on the toolbar, or selecting Run
Debug from the main menu. This attempt will, of course, fail with an error message about the gdb
command, but it will force the said C/C++
Debug
GDB settings to appear in the preferences.
This will change the GDB executable for new projects; for all existing ones (that you are going to use debugging for), you will need to manually update their debug configurations. To do that, select Run
Debug Configurations from the menu. In the window that appears, one after another, select every project under the C++ Application section in the sidebar. For each of them, open the Debugger tab, set the GDB debugger field to the same path /usr/local/bin/gdb
, and click the Apply button. After repeating this change for all listed projects, click Close.
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If the above steps do not solve the issue on your machine, or you encounter a problem while following them, please do not hesitate to come to one of the upcoming common labs for help.
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Debugging Chromium on macOS
Subpages (1):Building with Ninja, Debugging with Xcode |
The main debugger settings are associated with the kit you build and run your project with. To specify the debugger and compiler to use for each kit, select Tools > Options > Kits.
You need to set up the debugger only if the automatic setup fails, because the native debugger is missing (as is usually the case for the CDB debugger on Windows, which you always must install yourself) or because the installed version is not supported (for example, when your system contains no, or an outdated version of GDB and you want to use a locally installed replacement instead).
Note: If you need to change the debugger to use for an automatically detected kit, you can Clone the kit and change the parameters in the clone. Make sure to select the cloned kit for your project.
If the debugger you want to use is not automatically detected, select Tools > Options > Kits > Debuggers > Add to add it.
Note: To use the debugging tools for Windows, you must install them and add the Symbol Server provided by Microsoft to the symbol search path of the debugger. For more information, see Setting CDB Paths on Windows.
Note: To use the Free Software Foundation (FSF) version of GDB on macOS, you must sign it and modify your kit settings.
This section explains the options you have for debugging C++ code and provides installation notes for the supported native debuggers. It also applies for code in other compiled languages such as C, FORTRAN, Ada.
For more information on the debugger modes, see Launching the Debugger in Different Modes.
Supported Native Debugger Versions
Qt Creator supports native debuggers when working with compiled code. On most supported platforms, the GNU Symbolic Debugger GDB can be used. On Microsoft Windows, when using the Microsoft tool chain, the Microsoft Console Debugger CDB is needed. On macOS and Linux, the LLDB debugger can be used.
The following table summarizes the support for debugging C++ code:
Platform | Compiler | Native Debugger |
---|---|---|
Linux | GCC, ICC | GDB, LLDB |
Unix | GCC, ICC | GDB |
macOS | GCC, Clang | LLDB, FSF GDB (experimental) |
Windows/MinGW | GCC | GDB |
Windows/MSVC | Microsoft Visual C++ Compiler | Debugging Tools for Windows/CDB |
Supported GDB Versions
Starting with version 3.1, Qt Creator requires the Python scripting extension. GDB builds without Python scripting are not supported anymore and will not work. The minimum supported version is GDB 7.5 using Python version 2.7, or 3.3, or newer.
For remote debugging using GDB and GDB server, the minimum supported version of GDB server on the target device is 7.0.
Supported CDB Versions
All versions of CDB targeting platforms supported by Qt are supported by Qt Creator.
Supported LLDB Versions
How To Install Gdb
The LLDB native debugger has similar functionality to the GDB debugger. LLDB is the default debugger in Xcode on macOS for supporting C++ on the desktop. LLDB is typically used with the Clang compiler (even though you can use it with GCC, too).
On macOS you can use the LLDB version delivered with Xcode or build from source. The minimum supported version is LLDB 320.4.
On Linux, the minimum supported version is LLDB 3.8.
Installing Native Debuggers
The following sections provide information about installing native debuggers.
GDB
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On Windows, use the Python-enabled GDB version that is bundled with the Qt package or comes with recent versions of MinGW. On most Linux distributions, the GDB builds shipped with the system are sufficient.
You can also build your own GDB, as instructed in Building GDB.
Builds of GDB shipped with Xcode on macOS are no longer supported.
Debugging Tools for Windows
To use the CDB debugger, you must install the Debugging tools for Windows. You can download them from Download and Install Debugging Tools for Windows as part of the Windows SDK.
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Note: Visual Studio does not include the Debugging tools needed, and therefore, you must install them separately.
In addition, you must select Qt Creator CDB Debugger Support (in Qt > Tools > Qt Creator) when you install Qt or the stand-alone Qt Creator.
When manually building Qt Creator using the Microsoft Visual C++ Compiler, the build process checks for the required files in '%ProgramFiles%Debugging Tools for Windows'
.
It is highly recommended that you add the Symbol Server provided by Microsoft to the symbol search path of the debugger. The Symbol Server provides you with debugging informaton for the operating system libraries for debugging Windows applications. For more information, see Setting CDB Paths on Windows.
Debugging Tools for macOS
The Qt binary distribution contains both debug and release variants of the libraries. But you have to explicitly tell the runtime linker that you want to use the debug libraries even if your application is compiled as debug, as release is the default library.
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If you use a qmake based project in Qt Creator, you can set a flag in your run configuration, in Projects mode. In the run configuration, select Use debug version of frameworks.
For more detailed information about debugging on macOS, see: Mac OS X Debugging Magic.
LLDB
We recommend using the LLDB version that is delivered with the latest Xcode.
Setting up FSF GDB for macOS
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To use FSF GDB on macOS, you must sign it and add it to the Qt Creator kits.
- To create a key for signing FSF GDB, select Keychain Access > Certificate Assistant > Create a Certificate:
- In the Name field, input fsfgdb to replace the existing content.
- In the Certificate Type field, select Code Signing.
- Select the Let me override defaults check box.
- Select Continue, and follow the instructions of the wizard (use the default settings), until the Specify a Location For The Certificate dialog opens.
- In the Keychain field, select System.
- Select Keychain Access > System, and locate the certificate.
- Double click the certificate to view certificate information.
- In the Trust section, select Always Trust in the When using this certificate field, and then close the dialog.
- To sign the binary, enter the following command in the terminal:
- In Qt Creator, select Qt Creator > Preferences > Kits > Add to create a kit that uses FSF GDB.
- In the Debugger field, specify the path to FSF GDB (
$HOME/gdb72/bin/fsfgdb
, but with an explicit value for$HOME
). - To use the debugger, add the kit in the Build Settings of the project.
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